Using a talent in combat is a significant action. A character with no Psionic Strength points cannot attempt to activate a power. If this cost brings him below zero Psionic Strength, then any excess points are applied to his Endurance score as damage. He must also spend the listed number of Psionic Strength points if he succeeds, or one point if he fails. To activate a talent, the psion must make a skill check using the appropriate talent (Telepathy, Telekinesis, etc), adding his Psionic Strength characteristic DM and any other DMs. Teleportation – moving from one point to another instantly.Įach talent grants access to all of its powers – a character with Telepathy 0 can use life detection, read surface thoughts or assault as the situation demands.Awareness – control over one’s own mind and body.Clairvoyance – perceiving at a distance.Telepathy – reading minds and mental communication. Unlike other skills, psionic talents cannot be used untrained. A character trained in the use of psionics may develop his talents over time just as if they were normal skills. There are several psionic talents, each of which works like a skill for the powers in question. If a character learns a talent, he gains that talent at level 0. He may attempt the talents in any order, but suffers a -1 DM per check attempted. As part of training, the character may attempt to learn any of the common psionic talents on the Psionic Training table by making a Psionic Strength check. Training requires four months of work, and costs Cr. If the character still has any Psionic Strength remaining, he can be trained. The first step is testing a character’s Psionic Strength, which is determined as described above (2d6 – number of terms served). Recovering Psionic Strength Points: Expended Psionic Strength points are recovered at the rate of one point per hour, beginning three hours after the character last used a psionic talent. As the Characteristic DM for all Psionic skill checks is determined by the characters’ current Psionic Strength total, it gets harder and harder to use powers as the character’s strength declines. Using a psionic talent costs a number of Psionic Strength points, temporarily reducing the character’s total. To determine a character’s Psionic Strength, roll 2d6 and subtract the number of terms served by the character in any career (Psionic Strength diminishes over time unless actively used). This characteristic cannot be rolled or bought during character creation without the Referee’s permission. Psionics are powered by the Psionic Strength characteristic (abbreviation Psi).
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